April 15, 2016

Squid Dive

This one was some quite interesting process. After restructuring the initial sketch and combining several studies in one piece (style of skin-shading, structures, squid), I've decided to use a glitch tool many times to distort the state into something I had in head. I wanted to change the composition/narration into a slightly different direction.
Then I took all the many random outcomes of the glitch I liked and recomposed them to create focus, flow and the feel of the character breaking through a surface in some weird distorted way.
In a cyberpunk kind of virtual way.


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